ARCHITECTURE
Architecture as a narrative surface. Permanent or ephemeral.
Immersive artworks and site-specific content designed for the live.
Architecture as a narrative surface. Permanent or ephemeral.
Visual direction for live moments. Light, rhythm, timing.
Environments designed to be inhabited. Not just observed.
Systems reacting to people. Interaction as part of the content.
(architectural & site-specific)
Video Mapping
Visual narratives designed for real architecture. Always tailored to proportions, materials and context.
(environments and spatial narratives)
Immersive Installations
Spatial environments where visuals and sound create presence — meant to be inhabited, not just watched.
(for live events and performances)
Digital Scenography
Stage visuals that shape rhythm and meaning. Built to support speakers, music and live moments.
(presence-driven content)
Interactive Systems
Content that reacts to people — presence becomes input, participation becomes the narrative.
(urban and cultural contexts)
Site-Specific Experiences
Projects designed for a precise place and moment, responding to cultural and architectural context.
Showreel
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Selected work
A curated selection of brands, institutions, agencies and creative teams we’ve worked with across commissioned projects, collaborations and multidisciplinary productions in the field of immersive media.


















Logos are shown for identification purposes only and represent various forms of professional involvement across different projects.
A selection of immersive installations, events and spatial narratives.
If you’re imagining an experience, an environment or a moment that doesn’t exist yet, this is where it begins. A conversation is often the most precise starting point.